Petar Strinic

and all those sorts of things…

The “Bavaria Project” has taken a bit of a turn as far as the “visualization” is concerned. The new direction is towards an isometric variant of the engine we’re building for the “Gruthwal Project”.

This is all very much along the lines of sprites on the Commodore 64, so it wasn’t a huge stretch, except for the ability to use, my arch-enemy, colors.

I don’t think these came too bad for my first try. Much thanks to Rhys Davies and his tutorial:

isometric people 1


February 13th, 2009

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