Petar Strinic

and all those sorts of things…

As I’ve been looking at the different isometric stuff out there, I noticed a lot them are developed using Flash, so I thought I’d see what I can do. After a little messing about, several CS4 crashes and redos, I came up with this super terrific clock. It’s entirely written in ActionScript 3.0. All the (lame) graphics are generated with AS3.

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February 23rd, 2009

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The “Bavaria Project” has taken a bit of a turn as far as the “visualization” is concerned. The new direction is towards an isometric variant of the engine we’re building for the “Gruthwal Project”.

This is all very much along the lines of sprites on the Commodore 64, so it wasn’t a huge stretch, except for the ability to use, my arch-enemy, colors.

I don’t think these came too bad for my first try. Much thanks to Rhys Davies and his tutorial: http://www.gotoandplay.it/_articles/2004/10/tcgtipa_p06.php

isometric people 1

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February 13th, 2009

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This is an old Python script I wrote, a little while ago, when I was migrating away from Evolution. It will take a VCF file and create a comma/tab/semi-colon delimited file that you can import into something else, like Thunderbird. Not real pretty, but it did the job.

Update
Since this script has been getting about 2 downloads per day, I decided to give it its own page…
http://petarstrinic.com/vcf-to-csv-converter/

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February 10th, 2009

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